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  GEMS Innovation Lab

Self-Directed Digital Content Creation

10/24/2016

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There is so much going on in our Digital Content Creation class! Student have begun projects ranging from photography to time lapse video to HTML5 web apps and all are based on content that is personally interesting to the student.  Each student formulated a work plan stating what they wanted to create, how they would be using their work time,  and the required materials and support required. Each day students seek out resources and solve problems in order to make progress on their project. This emphasis on self-direction is a major goal of the class and directly addresses transferable skills that Vermont has identified as critically important to future success in education and in life. 
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Design Thinking Gallery Walk!

10/18/2016

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Our design thinking team has been hard at work trying to solve the problem of voter participation. Each student drafted their own solution to the problem on large format chart paper before participating in a gallery walk activity. In the gallery walk students reviewed all the solutions presented and left both questions and feedback with sticky notes.  A wide range of solutions were presented including:
  • Online voting
  • Bringing voting to the people 
  • Extended voting
  • Making voting mandatory
  • Putting candidate positions on the ballot
  • Making election day a holiday
  • weekend voting 
In the end students reflected on all the proposals and the great ideas put forth. We will now be moving forward by choosing one or more of the ideas to prototype and test. Look for future updates here on the GEMS Innovation Lab Blog! 
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Fabrication and Sculpture

10/17/2016

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The principles of three dimensional design are the same whether students are working with clay or software. In a class co-taught by art and educational technology teachers, students are using a variety of materials to do hands on sculpture to learn principles which will make them successful at 3d design on the computers. An early project involved modeling with real wire and clay and modeling with virtual clay in the computer program Sculptris. 

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Consumption  Versus Creation

10/12/2016

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The Digital Content Creation Class has started to explore the concepts of Creation and Consumption.  Students discussed a quote by Dr. Mitchell Resnick (MIT Professor and creator of Scratch)

"We wouldn’t consider someone literate if they could read but couldn’t write. Are we literate if we consume content online, but don’t produce?" 

Here is what some of the students had to say...

"This quote means we should not be calling ourselves creative if we don't create. I agree with this quote because we in this day in age have many different types of technology. We tend to not think about how much we consume. We have very talented minds. We should do more with them."

 "I agree with this claim because if you don't produce then you aren't "literate with computers and technology" and if less people create and more start to consume, then there won't be as much more digital content available."

"I think it's not right to label someone illiterate, based on the fact that they can't do one of the factors that a "literate" individual can. On a different note, I see myself as a 50/50 creator and consumer or just about. I take in a lot of information online, but I also produce a lot of content. Granted, most of the stuff I create is more of entertainment, but I am still putting stuff out there." 
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Student brainstormed words on consumption of content
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Student brainstormed words on creation of content
​"I agree with this claim. However I don't think it matters that everybody consumes and produces. Since a lot of people look at the same things online there doesn't have to be one producer for every consumer. I only consume and I think that is fine."

"I disagree with your statement. The world is becoming more and more technology based and I realize this, but everyone is starting to forget the basic fundamentals of learning. None of us would be where we are now if we didn't know how to read and write. Consuming and creating online is a totally different idea. You need to know how to read and write in order to even consider beginning to create content."

"I agree with this claim. However I don't think it matters that everybody consumes and produces. Since a lot of people look at the same things online there doesn't have to be one producer for every consumer
. I only consume and I think that is fine."
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Innovation Lab at Georgia Elementary & Middle School
This webpage is maintained by Patrick Clow and  Eric Hadd
Please send questions or comments to:  gemsinnolab@fwsu.org
4416 Ethan Allen Highway
Saint Albans , VT 05478

​School Website:
www.gemsvt.org